Cheaters never prosper. And the developers of Call Of Duty Modern Warfare 2 and Warzone 2 are out to make that one clear.
To ensure that the new COD titles will at least not be soiled too much by grubby cheaters, Infinity Ward and Activision Blizzard has announced that the two games will get support for RICOCHET Anti-Cheat on Day One, reports GameRant. However, it remains unclear whether the anti-cheat measure will actually be implemented with the upcoming MW2 beta test, which still doesn't have a definitive launch date at the time of this writing.
Twitter user CharlieIntel posted about the announcement of RICOCHET, while also saying that MW2 and Warzone 2 actually won't launch on the same day - with the latter having a different, yet still unannounced, release date:
RICOCHET was first introduced into the Call Of Duty series with Vanguard and Warzone. While it did prove effective most of the time, COD hacker were still finding ways around it and using sketchy means to score kills and win matches. This is why the long-running franchise's multiplayer still has a sour reputation of being a hotbed for cheaters.
Warzone seems to be the most troublesome, constant reports of cheaters are still rampant in the free-to-play battle royale. As reported by VG247, the anti-cheat was initially effective in detecting cheaters, resulting in multiple ban waves when it was first introduced. However, the cheating became so bad again that some users were starting to beg for console-only crossplay, considering how most of the cheaters are on PC.
Activision Blizzard even filed a lawsuit against a Warzone cheat distributor, EngineOwning, but by that time the damage has already been done. For now, it remains to be seen whether RICOCHET will be effective in Warzone 2 and MW2. It will be up to ActiBlizz and Infinity Ward to ensure that cheaters really never prosper - in any way.
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More New Details About Call Of Duty Modern Warfare 2 And Warzone 2
Infinity Ward is looking towards the future with the development and release of MW2. And it all starts with the game's new unified engine, which the studio says will be used all across the franchise from here on out - including Warzone 2.
Their main aim for using a unified engine, according to a report by Polygon, is to ensure uniformity. It is to see that all studios will be working with the same tools and engine, while also maintaining the identity that separates each COD subseries from the other. Aside from that, the engine will also give the benefit of better enemy AI - something that the iconic shooter franchise has struggled with for decades.
Moving on to Warzone 2, ActiBlizz has actually confirmed that the game is indeed releasing this year (via ComicBook.com). The release window will likely be small considering MW2's October 28th launch, but that's not really a bad thing. The game is reportedly being developed using tons of community feedback, which could mean that most of the improvements were things that players actually wanted.
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Story posted on GameNGuide
Written by RJ Pierce