Assassin's Creed Unity has been pushed back two weeks into mid-November, Ubisoft announced today on its blog.
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The franchise's first foray into a new generation of consoles will has been bumped from its previous October release to November 11 to give the team a little more time to fine-tune the game. Unity will now release on the same day as the other Assassin's Creed game arriving this year, Assassin's Creed Rogue, which sort of serves as the series' final hurrah for the previous generation of consoles. Both games will release on November 11 in the U.S. and the rest of the world on November 13.
"AC is a huge open-world game," Senior Producer Vincent Pontbriand said in the post. "We have thousands of NPCs on screen. We have more depth in the types of AI we've built. The graphics are spectacular. The processes are way more complex. Which makes it exponentially harder to grasp everything than it was in the previous generation."
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The post also confirmed that Assassin's Creed Unity will have a Day 1 patch so the development team can continue work up until the last minute.
Though the new release date now presents series fans with the added decision of which game – Unity or Rogue – to play first, the delay can only mean that the final product is as polished as the developers want it to be, which in the end is good for everyone involved. Surely Arno can wait another two weeks before proving to Paris what Assassins are capable of.